the drop system is based on rolling one 20 sided dice after a battle or encounter. Titan: 1300-1500 lust resistance 45%(may change depending on profile layout crew deciding)
Godly: 1000-1200 lust resistance 30%(may change depending on profile layout crew deciding) High: 550-750 lust resistance 10%(may change depending on profile layout crew deciding) Įlite: 770-830 lust resistance 15%(may change depending on profile layout crew deciding) īoss like: 850-950 lust resistance 20%(may change depending on profile layout crew deciding) Medium: 450-550 lust resistance 5%(may change depending on profile layout crew deciding)
Low: health 300-450 lust resistance 0% (may change depending on profile layout crew deciding) Health and lust resistance will be based on character threat lvl damage depends on what you roll again using the 20 die 1 being failure and back fire while 20 is critical hit if it's a roll lower then 10 it misses but anything higher is a hit for more info i will be answering questions in the suggestions forum simply quote me if you need help Inventoryup to five items not counting equipped items items may be stored at camp if so put In camp next to item name